I like the cards like ] since it is very repeatable. They let you move creatures that are a bit more substantial than Gravecrawler and Recurring Skeleton out of the graveyard. ], ], ], ], or even ] are good places to start. My biggest concern with your current list is the overall lack of recurring recursion effects or payoffs. In the past I've played Sidisi as a creature toolbox deck that leveraged the graveyard as card draw. I'm OK with being completely destroyed by graveyard hate but if you have suggestions to get around it let me know. It's meant to be pretty casual and low budget. I have a pretty low power level group so if it looks weak that's probably OK. More cards like Izoni / Jarad / Spider Spawning would also be good options since I should have a lot of creatures. What graveyard based cards am I missing? I think there is enough of an engine to hit my first dredge card but I also want a bunch of cards that have effects from the graveyard. It won't be as powerful as those decks because there aren't that many dredge cards (and some of them are dredge two.) but I'm still interested in trying it. I'm trying to build a deck that wants to dredge every turn kind of like modern / legacy / vintage dredge. Here is an outline of the deck I want to build:
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